Hacker culture
The hacker culture is the voluntary subculture which first developed in the 1960s among hackers working on early minicomputers in academic computer science environments. After 1969 it fused with the technical culture of the pioneers of the Internet, after 1980 with the culture of Unix, and after 1987 with elements of the early microcomputer hobbyists. Since the mid-1990s the hacker culture has been almost coincident with what is now called the open source movement.
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2 Artifacts and customs 3 Documents 4 External links |
History
As the above implies, it was not always appropriate to speak of a single hacker culture. Before the computing world was as networked as it is now, there were multiple independent and parallel hacker cultures, often unaware or only half-aware of each others' existence. All of these had certain important traits in common:
- placing a high value on freedom of inquiry; hostility to secrecy
- information-sharing as both an ideal and a practical strategy
- upholding the right to fork
- playfulness, taking the serious humorously and their humor seriously
Over time, the hacker culture has tended to become more conscious, more cohesive, and better organized. The most important consciousness-raising moments have included the composition of the first Jargon File in 1973, the promulgation of the GNU Manifesto in 1985, and the publication of The Cathedral and the Bazaar in 1997. Correlated with this has been the gradual election of a set of shared culture heroes; first and arguably foremost Richard M. Stallman, also (in alphabetical order) Bill Joy, Eric S. Raymond, Dennis Ritchie, Ken Thompson, Linus Torvalds, and Larry Wall, among others.
The concentration of hacker culture has paralleled and partly been driven by the commoditization of computer and networking technology, and has in turn accelerated that process. In 1975 hackerdom was scattered across several different families of operating systems and disparate networks; today it is almost entirely a Unix and TCP/IP phenomenon, and is increasingly concentrated around Linux.
Artifacts and customs
The hacker culture is defined by shared work and play focused around central artifacts. Some of these artifacts are very large; the Internet itself, the World Wide Web, the GNU project, and the Linux operating system are all hacker creations, works of which the culture considers itself primary custodian. The Wikipedia itself can be considered an artifact of hacker culture.
Since 1990 the hacker culture has developed a rich range of symbols that serve as recognition symbols and reinforce its group identity. The Linux penguin, the BSD demon, and the Perl camel stand out as examples; more recently, the use of the glider figure from Conway's Game of Life as a general hacker emblem has been proposed and appears to be gaining acceptance. All of these routinely adorn T-shirts, mugs, and other paraphernalia.
Notably, the hacker culture appears to have exactly one annual ceremonial day—April Fool's. There is a long tradition of perpetrating elaborate jokes, hoaxes, and pranks on this date. This is so well established that hackers look forward every year to the publication of the annual joke RFC, and one is invariably produced.
Documents
The Jargon File has had a special role in acculturating hackers since its origins in the early 1970s, and is probably the culture's single most important touchstone.
External links
- A Brief History of Hackerdom - more depth on the history of hackerdom
